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State and Lifecycle

Consider the ticking clock example from the one of the previous sections.

So far we have only learned one way to update the UI.

We call ReactDOM.render() to change the rendered output:

function tick() {
  const element = (
    <div>
      <h1>Hello, world!</h1>
      <h2>It is {new Date().toLocaleTimeString()}.</h2>
    </div>
  );
  ReactDOM.render(
    element,
    document.getElementById('root')
  );
}

setInterval(tick, 1000);

Try it on CodePen.

In this section, we will learn how to make the Clock component truly reusable and encapsulated. It will set up its own timer and update itself every second.

We can start by encapsulating how the clock looks:

function Clock(props) {
  return (
    <div>
      <h1>Hello, world!</h1>
      <h2>It is {props.date.toLocaleTimeString()}.</h2>
    </div>
  );
}

function tick() {
  ReactDOM.render(
    <Clock date={new Date()} />,
    document.getElementById('root')
  );
}

setInterval(tick, 1000);

Try it on CodePen.

However, it misses a crucial requirement: the fact that the Clock sets up a timer and updates the UI every second should be an implementation detail of the Clock.

Ideally we want to write this once and have the Clock update itself:

ReactDOM.render(
  <Clock />,
  document.getElementById('root')
);

To implement this, we need to add "state" to the Clock component.

State is similar to props, but it is private and fully controlled by the component.

We mentioned before that components defined as classes have some additional features. Local state is exactly that: a feature available only to classes.

Converting a Function to a Class #

You can convert a functional component like Clock to a class in five steps:

  1. Create an ES6 class with the same name that extends React.Component.

  2. Add a single empty method to it called render().

  3. Move the body of the function into the render() method.

  4. Replace props with this.props in the render() body.

  5. Delete the remaining empty function declaration.

class Clock extends React.Component {
  render() {
    return (
      <div>
        <h1>Hello, world!</h1>
        <h2>It is {this.props.date.toLocaleTimeString()}.</h2>
      </div>
    );
  }
}

Try it on CodePen.

Clock is now defined as a class rather than a function.

This lets us use additional features such as local state and lifecycle hooks.

Adding Local State to a Class #

We will move the date from props to state in three steps:

1) Replace this.props.date with this.state.date in the render() method:

class Clock extends React.Component {
  render() {
    return (
      <div>
        <h1>Hello, world!</h1>
        <h2>It is {this.state.date.toLocaleTimeString()}.</h2>
      </div>
    );
  }
}

2) Add a class constructor that assigns the initial this.state:

class Clock extends React.Component {
  constructor(props) {
    super(props);
    this.state = {date: new Date()};
  }

  render() {
    return (
      <div>
        <h1>Hello, world!</h1>
        <h2>It is {this.state.date.toLocaleTimeString()}.</h2>
      </div>
    );
  }
}

Note how we pass props to the base constructor:

  constructor(props) {
    super(props);
    this.state = {date: new Date()};
  }

Class components should always call the base constructor with props.

3) Remove the date prop from the <Clock /> element:

ReactDOM.render(
  <Clock />,
  document.getElementById('root')
);

We will later add the timer code back to the component itself.

The result looks like this:

class Clock extends React.Component {
  constructor(props) {
    super(props);
    this.state = {date: new Date()};
  }

  render() {
    return (
      <div>
        <h1>Hello, world!</h1>
        <h2>It is {this.state.date.toLocaleTimeString()}.</h2>
      </div>
    );
  }
}

ReactDOM.render(
  <Clock />,
  document.getElementById('root')
);

Try it on CodePen.

Next, we'll make the Clock set up its own timer and update itself every second.

Adding Lifecycle Methods to a Class #

In applications with many components, it's very important to free up resources taken by the components when they are destroyed.

We want to set up a timer whenever the Clock is rendered to the DOM for the first time. This is called "mounting" in React.

We also want to clear that timer whenever the DOM produced by the Clock is removed. This is called "unmounting" in React.

We can declare special methods on the component class to run some code when a component mounts and unmounts:

class Clock extends React.Component {
  constructor(props) {
    super(props);
    this.state = {date: new Date()};
  }

  componentDidMount() {

  }

  componentWillUnmount() {

  }

  render() {
    return (
      <div>
        <h1>Hello, world!</h1>
        <h2>It is {this.state.date.toLocaleTimeString()}.</h2>
      </div>
    );
  }
}

These methods are called "lifecycle hooks".

The componentDidMount() hook runs after the component output has been rendered to the DOM. This is a good place to set up a timer:

  componentDidMount() {
    this.timerID = setInterval(
      () => this.tick(),
      1000
    );
  }

Note how we save the timer ID right on this.

While this.props is set up by React itself and this.state has a special meaning, you are free to add additional fields to the class manually if you need to store something that is not used for the visual output.

If you don't use something in render(), it shouldn't be in the state.

We will tear down the timer in the componentWillUnmount() lifecycle hook:

  componentWillUnmount() {
    clearInterval(this.timerID);
  }

Finally, we will implement the tick() method that runs every second.

It will use this.setState() to schedule updates to the component local state:

class Clock extends React.Component {
  constructor(props) {
    super(props);
    this.state = {date: new Date()};
  }

  componentDidMount() {
    this.timerID = setInterval(
      () => this.tick(),
      1000
    );
  }

  componentWillUnmount() {
    clearInterval(this.timerID);
  }

  tick() {
    this.setState({
      date: new Date()
    });
  }

  render() {
    return (
      <div>
        <h1>Hello, world!</h1>
        <h2>It is {this.state.date.toLocaleTimeString()}.</h2>
      </div>
    );
  }
}

ReactDOM.render(
  <Clock />,
  document.getElementById('root')
);

Try it on CodePen.

Now the clock ticks every second.

Using State Correctly #

There are three things you should know about setState().

Do Not Modify State Directly #

For example, this will not re-render a component:

// Wrong
this.state.comment = 'Hello';

Instead, use setState():

// Correct
this.setState({comment: 'Hello'});

State Updates May Be Asynchronous #

React may batch multiple setState() calls into a single update for performance.

Because this.props and this.state may be updated asynchronously, you should not rely on their values for calculating the next state.

For example, this code may fail to update the counter:

// Wrong
this.setState({
  counter: this.state.counter + this.props.increment,
});

To fix it, use a second form of setState() that accepts a function rather than an object. That function will receive the previous state as the first argument, and the props at the time the update is applied as the second argument:

// Correct
this.setState((prevState, props) => ({
  counter: prevState.counter + props.increment
}));

We used an arrow function above, but it also works with regular functions:

// Correct
this.setState(function(prevState, props) {
  return {
    counter: prevState.counter + props.increment
  };
});

State Updates are Merged #

When you call setState(), React merges the object you provide into the current state.

For example, your state may contain several independent variables:

  constructor(props) {
    super(props);
    this.state = {
      posts: [],
      comments: []
    };
  }

Then you can update them independently with separate setState() calls:

  componentDidMount() {
    fetchPosts().then(response => {
      this.setState({
        posts: response.posts
      });
    });

    fetchComments().then(response => {
      this.setState({
        comments: response.comments
      });
    });
  }

The merging is shallow, so this.setState({comments}) leaves this.state.posts intact, but completely replaces this.state.comments.

The Data Flows Down #

Neither parent nor child components can know if a certain component is stateful or stateless, and they shouldn't care whether it is defined as a function or a class.

This is why state is often called local or encapsulated. It is not accessible to any component other than the one that owns and sets it.

A component may choose to pass its state down as props to its child components:

<h2>It is {this.state.date.toLocaleTimeString()}.</h2>

This also works for user-defined components:

<FormattedDate date={this.state.date} />

The FormattedDate component would receive the date in its props and wouldn't know whether it came from the Clock's state, the props, or was typed by hand:

function FormattedDate(props) {
  return <h2>It is {props.date.toLocaleTimeString()}.</h2>;
}

Try it on CodePen.

This is commonly called a "top-down" or "unidirectional" data flow. Any state is always owned by some specific component, and any data or UI derived from that state can only affect components "below" them in the tree.

If you imagine a component tree as a waterfall of props, each component's state is like an additional water source that joins it at an arbitrary point but also flows down.

To show that all components are truly isolated, we can create an App component that renders three <Clock>s:

function App() {
  return (
    <div>
      <Clock />
      <Clock />
      <Clock />
    </div>
  );
}

ReactDOM.render(
  <App />,
  document.getElementById('root')
);

Try it on CodePen.

Each Clock sets up its own timer and updates independently.

In React apps, whether a component is stateful or stateless is considered an implementation detail of the component that may change over time. You can use stateless components inside stateful components, and vice versa.